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Old Oct 22, 2008, 02:38 PM // 14:38   #121
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Originally Posted by cyvil View Post
what part of GW could conflict with remote desktop?
A quick google says DirectX, maybe. But it could also be the network. Anyway, only active remote desktop only if you actually use it, otherwise it's not so safe (not that it's a security problem by itself, but rather that it's good security practice to only activate what you need).
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Old Oct 22, 2008, 02:48 PM // 14:48   #122
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I don't know where you guys live, because i have no problems most of them. I haven't got DCed because of there severs. So mabey i'm just lucky
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Old Oct 22, 2008, 03:33 PM // 15:33   #123
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I never get DCed but the last few days I have gotten several; last night I was in Val Falls getting Azura quests and got Dced, logged back on and found myself in EotN.

So yes something is not right, I am betting its their ISP.
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Old Oct 22, 2008, 05:21 PM // 17:21   #124
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Really only get lag on the big PvE weekends that are popular, like on the double faction one or something like that. But otherwise, not much at all ever.
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Old Oct 22, 2008, 05:29 PM // 17:29   #125
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2 ppl lagged out in a opposite team in TA i soon followed and my m8 on vent said he went after i did...... not looking good GW servers : /
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Old Oct 22, 2008, 05:42 PM // 17:42   #126
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I haven't experienced any kind of serious connection problem in ages. Just 3 disconnects in 2 weeks of almost 24/7 deathlevelling charr, sounds like their servers are running pretty smooth.
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Old Oct 22, 2008, 05:51 PM // 17:51   #127
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Everyone in my alliance has had the same problem. Lag outs in TA and HA as well as PvE and GvG have really begun to be a problem for us. And it's not just us, a couple of days ago our whole group lagged out of GvG as did the opposing team. Just this morning both my team and the opposing team lagged out of TA entirely.

There may have been a time when this could be blamed on the players' computers, but that time has passed. This is too frequent and widespread. This is a server problem.

Fix it. The End
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Old Oct 22, 2008, 07:42 PM // 19:42   #128
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I have a wireless connection to my isp (as in I'm not plugged into a phone line or a cable line to use the internet) and I have trouble with the signal going in an out while I am surfing the net, I log into Guild Wars or any other online game (console or PC) and have no problems with speed. My ping with GW is around 130ms and a "lag spike" for me is 500-800ms ping. My point is just because GW is old and they want to reduce upkeep as much as they can since they aren't selling new copies as much as they used to doesn't mean that all lag problems are automatically their fault.
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Old Oct 23, 2008, 12:17 PM // 12:17   #129
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i rarely get any lag when i play GW but when i do it is TERRIBLE!
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Old Oct 24, 2008, 03:40 AM // 03:40   #130
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The lag spikes were so bad that I had to talk to my brother on the phone to coordinate a group effort. It was a pretty bad day for lag, maybe they should just take a few days and really take a look at their servers and say, "what can we do to make these things NOT run like @#$%? It might piss quite a few players off temporarily but they might actually fix their little problem.
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Old Oct 25, 2008, 12:25 AM // 00:25   #131
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Looks like we reached something. Game server maintenance 28th of oktobre
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Old Oct 25, 2008, 03:04 AM // 03:04   #132
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And the servers have gotten so bad now that I can't even connect... Thanks Anet, another festival, another week where I can't play. I feel sorry for those who are in the MAT, best bet is to take your four guys with the best connection and 4 hench.
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Old Oct 25, 2008, 03:15 AM // 03:15   #133
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start of event good , now, huge lag spikes not playable
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Old Oct 25, 2008, 03:16 AM // 03:16   #134
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Quote:
Originally Posted by Productivity View Post
And the servers have gotten so bad now that I can't even connect... Thanks Anet, another festival, another week where I can't play. I feel sorry for those who are in the MAT, best bet is to take your four guys with the best connection and 4 hench.
Same problem here. I can't even connect to Guild Wars, and whenever I do I just lag out straight away.
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Old Oct 25, 2008, 03:22 AM // 03:22   #135
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You would think with less people it wouldn't be this bad lol.
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Old Oct 30, 2008, 09:22 AM // 09:22   #136
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the lag is getting worse even after the server maintenance... geez..
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Old Oct 30, 2008, 09:52 AM // 09:52   #137
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i dont feel any lagg
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Old Oct 30, 2008, 10:18 AM // 10:18   #138
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Well, always between 150-500ms ping. Got 007'd last night, first time since ages. But a lot of people are raging because of lag in my alliance the last few weeks. I'm in Europe btw.
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Old Oct 30, 2008, 10:23 AM // 10:23   #139
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I'm a euro server player, in 2 years of playing Guild Wars I have only ever experienced a Server wide disconnect twice. At least 6 months of that time I was playing from an ISP in China. These so called team-lag spikes I have only experienced once. In 2 years!

What would be more helpful would be the people who do experience these sort of problems should note down theur timezones and what times these issues are normally happening. Localizing their incidents and comparing them properly with others to see if there's a pattern. I mean has anyone even come to the conclusion of whether these incidents are happening at certain peak times of a specific timezone or all the time across all timezones? Because as it stands there isn't much that makes sense, nothing really constructive from people (bar the odd one or two) that helps anyone identify what they HAVE done to remedy their issue. Just a load of QQ from a minority. Out of 2 million+ players there isn't really that many here complaining about it.

Maybe it is Anet, maybe it's your PC, maybe it's your ISP. Why don't you make sure it ISN'T anything you can do something about before complaining. It doesn't hurt to check, takes up only a little of your time, and you could be thouroughly surprised. There may indeed be issues server end, but not everyone is experiencing it.
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Old Oct 30, 2008, 10:29 AM // 10:29   #140
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Whilst I had a couple of err7 DC's the afternoon after the maintenance, I've had no problems since.

It'll be interesting to see how the event finale goes, though.
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